Timeline Tantrum
Click timeline to start playing!
Timeline Tantrum is a puzzle-like turn-based combat game, made during the June 2020 Summer Slow Jam hosted by the Portland Indie Game Squad (PIGSquad).
The goal is to win a turn-based battle against a monster. However, the battle has already played out and you lost. What gives!?
Well, using the power of time travel, you can shift to any turn in the battle, change your moves, and see how it plays out. Look carefully at the enemy's attacks and try to ret-con the timeline to victory.
Player actions
Each turn, the three characters (each in a different time period) choose an action in the fight against the evil time crushing interdimensional... blob... thing.
Attack - damage the enemy with your weapon.
Defend - reduce incoming damage based on your armor
Trade - swap weapons or armor with another character, or send a usable item to another character.
Use Item - use an item in your inventory.
Credits
Art: Amanda Rivera (@Air.Artist) and Soren Mathison
Programming: Louis Webb and Bernease Herman
Design: Nekiah McCalop
Music: Brandon Ellis (@cityfires)
Status | On hold |
Platforms | HTML5 |
Authors | Tangled Web Games, bernease, Air.Artist (Amanda), Soren Mathison |
Genre | Puzzle |
Made with | Construct |
Tags | 2D, Singleplayer, Time Travel, Turn-based, Turn-Based Combat, Turn-based Strategy |
Average session | About a half-hour |
Inputs | Mouse |
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